Mechanic
The term mechanics describes the basic activities in the game and the rules that govern them
Mechanics are made up of [[Game Components|game components]]
Examples:
- dealing, betting, and calling in poker.
- moving around the game board, buying property, and collecting rent from other players in Monopoly
- ranged & melee attacks, grapples, attack windups, attack cooldowns, health bars in Tekken
Higher-Level Links [[Games]] - [[analysis]]
title: References
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- [[Elements of Game Design]]